Tsuro is an easy-to-learn, highly-replayable board game from Calliope Games. It’s one of our warm up games (games that are quick and get us ready for a 30-90 minute tabletop adventure).
How It Works
- The game is tile-based (like Lanterns). Each player receives starter tiles then, during their turn, places one on the board.
- Each player has a game token that follows the path initiated and then continued by the tiles they place.
- The goal of the game: stay on the board.
Why It Works
- It’s quick. Games last about 10 minutes. The more players, the quicker it goes (usually).
- It is built for as few as two and up to eight players. That’s not common and means it’s a pretty flexible option if you’re looking for a quick play that’s easy to explain to newcomers.
- It’s not as random as it might seem. Sure, there’s the chance you regularly get bad tiles that drive you off the board. The chances of you being the problem are much greater, though, as you have at least three tiles to work with until they start running out.
- You’re on your own path until tiles start intersecting. Then, previous played tiles can start messing with your token and previous tile placement. So, Tsuro is a healthy balance of your own skill and interaction with opponents.
We only have Tsuro, but there is also Tsuro of the Seas that offers a little more variety. Both were featured on TableTop episodes.
- Get Tsuro: The Game of the Path from Amazon
Brian’s work is about imagination and creativity. He has developed, designed, implemented, and executed communication and technology strategies within non-profits for over 20 years. His expertise lies in comprehensive design, communication, and technical knowledge. In his spare time, Brian travels, plays board games, watches baseball (Braves and Tigers) and spends time in the woods, usually with his colorful wife and courageous boys.